Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 1 |
Size |
---|
3x3 |
Level |
Damage per Second* |
Burst Fire (Shots) |
Damage per Hit |
Hitpoints |
Build Cost |
Build Time |
Experience Gained |
Builder Hall Level Required |
---|---|---|---|---|---|---|---|---|
1 | 20 | 3 | 45 | 500 | 600,000 | 8h | 169 | 5 |
2 | 25 | 4 | 45 | 575 | 700,000 | 12h | 207 | 5 |
3 | 28 | 4 | 50 | 660 | 800,000 | 1d | 293 | 5 |
4 | 31 | 4 | 55 | 760 | 1,000,000 | 2d | 415 | 5 |
5 | 34 | 4 | 60 | 875 | 1,200,000 | 3d | 509 | 5 |
6 | 37 | 4 | 66 | 1,050 | 1,600,000 | 5d | 657 | 6 |
7 | 41 | 4 | 73 | 1,250 | 2,500,000 | 7d | 777 | 7 |
8 | 45 | 4 | 80 | 1,450 | 3,500,000 | 9d | 881 | 8 |
9 | 49 | 4 | 88 | 1,650 | 4,500,000 | 11d | 974 | 9 |
10 | 58 | 5 | 88 | 1,850 | 5,500,000 | 12d | 1,018 | 10 |
Range | Time Between Bursts | Damage Type | Unit Type Targeted |
---|---|---|---|
4-11 | 5s | Splash - 3 tiles | Ground |