Number Available | Builder Hall Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Total | 0 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 |
Size |
---|
3x3 |
Level |
Damage per Second* |
Damage per Shot |
Hitpoints |
Build Cost |
Build Time |
Experience Gained |
Builder Hall Level Required |
---|---|---|---|---|---|---|---|
1 | 84 | 50 | 600 | 20,000 | 10m | 24 | 2 |
2 | 92 | 55 | 690 | 50,000 | 1h | 60 | 3 |
3 | 103 | 61 | 800 | 80,000 | 3h | 103 | 3 |
4 | 113 | 67 | 910 | 300,000 | 12h | 207 | 4 |
5 | 125 | 74 | 1,050 | 900,000 | 1d | 293 | 5 |
6 | 136 | 81 | 1,250 | 1,400,000 | 2d | 415 | 6 |
7 | 150 | 89 | 1,450 | 2,200,000 | 4d | 587 | 7 |
8 | 165 | 98 | 1,700 | 3,200,000 | 6d | 720 | 8 |
9 | 182 | 108 | 1,950 | 4,200,000 | 8d | 831 | 9 |
10 | 202 | 120 | 2,200 | 5,200,000 | 10d | 929 | 10 |
Range |
Time Between Bursts |
Shots Per Burst |
Damage Type |
Targets |
---|---|---|---|---|
7 tiles | 1.6s | 4 shots | Single Target | Ground |