Preferred Target | Effect Type | Housing Space | Movement Speed | Heal Speed | Barracks Level Required | Range |
---|---|---|---|---|---|---|
None | Heal Splash; 1.5 Tiles (Ground Only) | 14 | 16 | 0.7s | 8 | 5 tiles |
Training Time of Healers | |
---|---|
Barracks available | Barracks upgrading |
2m | 4m |
Level | Healing per Second | Healing per Pulse | HPS on Heroes | Hitpoints | Research Cost | Research Time | Laboratory Level Required |
---|---|---|---|---|---|---|---|
1 | 36 | 25.2 | 19 | 500 | N/A | N/A | N/A |
2 | 48 | 33.6 | 26 | 700 | 450,000 | 12h | 5 |
3 | 60 | 42 | 33 | 900 | 900,000 | 1d | 6 |
4 | 66 | 46.2 | 36 | 1,200 | 2,700,000 | 2d | 7 |
5 | 72 | 50.4 | 48 | 1,500 | 4,200,000 | 4d | 9 |
6 | 72 | 50.4 | 56 | 1,600 | 8,000,000 | 6d 12h | 11 |
7 | 72 | 50.4 | 62 | 1,700 | 16,000,000 | 11d | 12 |
8 | 76 | 53.2 | 65 | 1,800 | 17,000,000 | 12d | 13 |
9 | 80 | 56 | 68 | 1,900 | 21,000,000 | 15d | 14 |
Total Number of Healers | Effectiveness of Additional Healer | Overall Efficiency |
---|---|---|
1 | 100% | 100% |
2 | 100% | 100% |
3 | 90% | 96.7% |
4 | 90% | 95% |
5 | 70% | 90% |
6 | 40% | 81.7% |
7 | 10% | 71.4% |
8 and Beyond | 0% | 62.5% |