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Elixir Storage/Home Village
Token Reduction:
Town Hall Level 1 2 3 4 5 6 7 8
Number Available 1 1 2 2 2 2 2 3
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 4 4 4 4 4 4 4 4
Size
3x3
Level Storage Capacity Hitpoints Build Cost Build Time Experience Gained Town Hall Level Required
1 1,500 400 300 10s 3 1
2 3,000 600 750 5m 17 2
3 6,000 800 1,500 20m 34 2
4 12,000 1,000 3,000 1h 60 3
5 25,000 1,200 6,000 2h 84 3
6 45,000 1,400 12,000 3h 103 3
7 100,000 1,600 25,000 4h 120 4
8 225,000 1,700 50,000 5h 134 4
9 450,000 1,800 100,000 8h 169 5
10 850,000 1,900 250,000 12h 207 6
11 1,750,000 2,100 500,000 16h 240 7
12 2,000,000 2,500 1,000,000 1d 293 11
13 3,000,000 2,900 1,800,000 2d 415 12
14 4,000,000 3,300 2,800,000 3d 509 13
15 4,500,000 3,700 3,900,000 4d 587 14
16 5,000,000 3,900 6,500,000 6d 720 15
17 5,250,000 4,050 7,500,000 12d 12h 1,039 16
Elixir Storage—Percent Lootable by Town Hall Level
Town Hall Level % Available to be Stolen Cap Storage Amount to Reach Cap
1 20% 500* 2,500
2 20% 1,700* 8,500
3 20% 20,000* 100,000
4 20% 100,000* 500,000
5-6 20% 200,000** 1,000,000
7 18% 250,000 1,388,889
8 16% 300,000 1,875,000
9 14% 350,000 2,500,000
10 12% 400,000 3,333,333
11 10% 450,000 4,500,000
12 10% 500,000 5,000,000
13 10% 550,000 5,500,000
14 10% 600,000 6,000,000
15 10% 650,000 6,500,000
16 10% 700,000 7,000,000
*Figures in asterisks denote storage caps that are determined only by the storage capacity of the storages. **This applies to Town Hall 5 but not Town Hall 6.
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