Town Hall Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 2 |
Town Hall Level | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 |
Number Available | 4 | 5 | 5 | 6 | 7 | 8 | 8 | 8 |
Size |
---|
1x1 |
Level | Damage | Cost | Build Time | Experience Gained | Town Hall Level Required |
---|---|---|---|---|---|
1 | 1,500 | 15,000 | N/A | N/A | 7 |
2 | 1,800 | 900,000 | 12h | 207 | 9 |
3 | 2,100 | 1,600,000 | 1d | 293 | 10 |
4 | 2,500 | 3,100,000 | 3d | 509 | 13 |
5 | 2,800 | 8,000,000 | 6d 12h | 749 | 15 |
6 | 3,000 | 14,000,000 | 12d 12h | 1,039 | 16 |
Trigger Radius | Damage Type | Unit Type Targeted | Favorite Target |
---|---|---|---|
4 tiles | Single Target | Air | None |
Unarmed Seeking Air Mine | |||||||