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Elixir Storage/Home Village
Token Reduction:
Town Hall Level 1 2 3 4 5 6 7 8
Number Available 1 1 2 2 2 2 2 3
Town Hall Level 9 10 11 12 13 14 15 16
Number Available 4 4 4 4 4 4 4 4
Size
3x3
Level
Storage Capacity
Hitpoints
Build Cost
Build Time
Experience Gained
Town Hall Level Required
1 1,500 400 300 10s 3 1
2 3,000 600 750 5m 17 2
3 6,000 800 1,500 20m 34 2
4 12,000 1,000 3,000 1h 60 3
5 25,000 1,200 6,000 2h 84 3
6 45,000 1,400 12,000 3h 103 3
7 100,000 1,600 25,000 4h 120 4
8 225,000 1,700 50,000 5h 134 4
9 450,000 1,800 100,000 8h 169 5
10 850,000 1,900 250,000 12h 207 6
11 1,750,000 2,100 500,000 16h 240 7
12 2,000,000 2,500 1,000,000 2d 415 11
13 3,000,000 2,900 1,800,000 3d 12h 549 12
14 4,000,000 3,300 2,800,000 5d 12h 689 13
15 4,500,000 3,700 4,000,000 11d 6h 985 14
16 5,000,000 3,900 6,500,000 12d 1,018 15
17 5,250,000 4,050 7,500,000 12d 12h 1,039 16
Elixir Storage—Percent Lootable by Town Hall Level
Town Hall Level % Available to be Stolen Cap Storage Amount to Reach Cap
1 20% 500* 2,500
2 20% 1,700* 8,500
3 20% 20,000* 100,000
4 20% 100,000* 500,000
5-6 20% 200,000** 1,000,000
7 18% 250,000 1,388,889
8 16% 300,000 1,875,000
9 14% 350,000 2,500,000
10 12% 400,000 3,333,333
11 10% 450,000 4,500,000
12 10% 500,000 5,000,000
13 10% 550,000 5,500,000
14 10% 600,000 6,000,000
15 10% 650,000 6,500,000
*Figures in asterisks denote storage caps that are determined only by the storage capacity of the storages.
**This applies to Town Hall 5 but not Town Hall 6.
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