Damage per Second per Target |
Damage per Hit per Target |
Damage when Destroyed | Death Damage Radius |
Hitpoints |
---|---|---|---|---|
300 | 38.4 | 1,100 | 4.5 tiles | 10,000 |
Range | Attack Speed | Unit Type Targeted | Number of Targets | Speed Decrease |
Attack Rate Decrease |
Poison duration when Destroyed |
---|---|---|---|---|---|---|
10 tiles | 0.128s | Ground & Air | 4 | 50% | 50% | 12s |